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October 21, 2012
4.3 MB
2048×11008
Sta.sh
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:iconparclytaxel:
This is a supplement to *Quasdar's classic vector guides (part 1, part 2, part 3), while also being a standalone piece. It details everything you need to know about the pseudostroke method of making pointed lines, from the node-shifting to the drawbacks.

:iconquasdar::iconmlp-vectorclub:

Stash SVG for Inkscape
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:icontamalesyatole:
~tamalesyatole Nov 3, 2012  Hobbyist General Artist
I usually draw the stroke, match the thickness and then I convert it all into a filled path and delete the superfluous nodes to make the pointed lines (Ctrl + L might disfigure the shape). But in the end it's all about the way one is more comfortable with.
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:iconcloudshadezer0:
~CloudshadeZer0 Nov 3, 2012  Hobbyist Digital Artist
wow. at least something i didn't know, seriously.
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:iconvladimirmacholzraum:
Hmm, I did something similar to this to split up a continuous section of Fluttershy's mane into two layers, but your way looks a lot more precise than what I did. I might have to steal parts of your method next time.
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:iconfimvisible:
I'm gonna try this 's soon as I move from PS to Inkscape for vectors. It looks much more efficient. :)
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:iconjeremis:
~JeremiS Oct 21, 2012  Hobbyist Digital Artist
:iconmotherofplz:
A secret!
But I'm not even CLOSE to that experienced with Inkscape...
I'll favourite it for reference some other time. :D
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